As time passes and new technology develops, law must also change to take into account the dynamic conditions it regulates. As was seen in the Sony v. Universal (1984) case, each generation of new technology brings up new legal questions. Recently, the proliferation of P2P networks, from Napster and Grokster to Bit Torrent and ISO Hunt, has raised numerous questions about the concept of copyright, the “fair use” of copyrighted works, and how they are “shared” in the 21st century. Stemming from these questions, numerous lawsuits have been brought to court challenging P2P networks and demanding secondary liability from the providers hosting content and giving access to those sharing it. In addition, the individuals themselves who knowingly (or in some cases unknowingly) share copyrighted works are pursued with legal action.
In thinking of possible solutions between copyright holders (usually large corporations) and individual content users, are lawsuits really the best way to move forward? With the worldwide economy in shambles, paying exorbitant attorney and court fees on top of spending an inordinate amount of time on any given case does not seem like an efficient use of either side’s resources. In fact, legal action on the part of corporations might have far reaching negative effects on the sales of said entity, as individual consumers may get turned off by a company’s authoritarian stance on copyright. Beyond this hypothetical, however, there are bankable incentives to embrace new technologies. The Sony v. Universal decision allowed for the creation of the VHS market, which eventually became the DVD market, from which media companies are greatly profiting. While DVD, and now Blue Ray, sales have recently declined, they still reached an astounding $29 billion in 2008. This crucial market would not have existed without the landmark decision made by the Supreme Court in 1984.
Like most market leaders, the major players in the entertainment industry are hesitant to change. But, as they have in the past, change they must. The old models of hundreds of millions of CDs sold, hundred-million dollar ticket receipts from blockbuster movies, and primetime television with expensive ad slots are out-of-date. Consumer preferences are clearly changing over time in light of technological advancement and the entertainment industry should find ways to adapt to these shifting consumer expectations.
While there has been much opposition to change, the entertainment industry has begrudgingly adapted. The music and movie industries were eventually wooed by Apple’s iTunes to fend off revenue loses to unrestricted P2P sites. While traditional revenue streams are indeed shrinking, iTunes sales were up to an unprecedented $3.34 billion in 2008. As mentioned before, movie studios eventually embraced the Sony v. Universal decision and found innovative ways to tap into a new market, examples including DVDs jammed with exclusive extras and low-budget sequels released direct-to-DVD. iTunes and the DVD/Blue Ray market, affecting the major music industry (RIAA) and film industry (MPAA) groups who have fought against technologies such as P2P, have brought in a combined $32.34 billion in 2008. Movie theater ticket sales totaled $9.6 billion and CD sales were approximately $4.6 billion (assuming a price of $10 per CD) making their combined total $15.2 billion in 2008. Even though profits from traditional revenue streams have dipped, the new markets afforded by technological innovation bring in more than double the revenue of these traditional markets. It is important to realize that not all of this money goes directly to music or film industry content-producers, but the difference in scale is hard to ignore.
Critics of P2P frequently mention the direct negative effect and market competition of such sharing, yet this is not always the case. For example, one of the main sources of revenue for artists is live concerts. Live performances do not compete with downloaded and prerecorded content. To the contrary, fans may decide to buy a ticket to an artist’s show after listening to their P2P downloaded performance. Ticket sales, totaling over $4.2 billion in 2008, are still robust and, for the music industry, adds to CD sales and royalties from iTunes downloads.
But instead of fighting consumer trends, why not try to find new ways to monetize these new preferences by adapting content distribution models? The television industry has done just that with some innovative solutions that deserve credit. T.V. episodes are now available online from most major networks, a major example of which is Hulu (a site developed by NBC). Content is easily available in streaming, high quality. And it’s legal. By considering consumer preferences, television studios such as NBC have outdated the need to download files with unreliable quantity and the threat of virus infection from underground P2P sites. There is now no need to spend 10 hours downloading a grainy episode of >Lost which, you learn after downloading it, is disappointingly dubbed in French. ABC has also developed a site like Hulu with HD episodes of its show, such as Lost, available to stream within seconds.
This new development gives viewers access to content for free and they are able to view their favorite show whenever fits their schedule. Everyone wins as the television studios benefit from online ad revenues. Despite the change, traditional television advertising in the U.S. is projected to grow from its 2007 level of $43.2 billion in the coming years. This revenue will only be added to by online advertising sales tied to programming on sites like Hulu.
Ratings are also a concern for the television industry which uses them to price and sell ads. This need does not pose a problem, however, as Nielsen (the definitive producer of rankings for the industry) now ranks online television viewership. Shows like Gossip Girl (which, as an aside, prominently features Yale in its storyline) have survived cancellation fears because of these new online rankings, which are becoming increasingly influential.
Another promising solution has been a reduction in industry production costs tied to an understanding that content created will not necessarily bring in the same revenue it has in the past. A landmark example of this trend came out of adaptation to industry realities, albeit in a different setting. Joss Whedon of Buffy fame scaled-down his production of Doctor Horrible’s Sing Along Blog due to the realities of the union strikes in Hollywood. In spite of its low production costs, Whedon’s “Sing Along Blog” received positive reviews and, despite being available for free on Hulu, was ranked #1 on the iTunes download charts after its release. By spending less time and fewer resources on production, talented people can make quality content on a shoe-string budget that delivers results. While poor content will not be profitable, there will be a trend towards “better” content, as determined by the “votes” of consumers cast by what they choose to watch and buy. Production values may decrease, but this could be seen as a positive as it equals the playing field by lowering barriers to entry and necessitates innovative means of production on a tight budget. The cream will rise to the top and, at least ideally, everyone benefits. While entrenched industry players might be opposed to these “democratic” changes, this shift will incentivize creativity and quality entertainment which, in essence, are the core values behind the idea of copyright and its protection in the first place.
While it is unclear how the connection between the entertainment industry and new content distributors such as P2P networks will develop, this relationship must change one way or another. If it becomes increasingly negative, the interaction will be overwhelmingly unpleasant for both sides resulting in high costs for all parties involved and, ultimately, a waste of time and energy resulting in limitations that will stifle creativity. If, however, there is a consensus to find ways to move forward, the issues raised by P2P networks, and the resulting shift in entertainment industry norms and models, could mark a promising new beginning.
Most of you probably know about Hulu, but for those of you that haven’t heard of it, check it out!